He can be of use on IJN BBs of course which was the second highest choice I was considering for him as once against the “First Blood” skill can add the extra consumable charges for added longevity in battles. Plus with CAs you get the extra bonus of getting to enjoy the red shell tracers more often than on BBs. And he has worked out well as he now also gets to serve on my Yoshino, Yubari, and if I ever end up with Atago he will serve on that ship as well. I also have an Akizuki right now going for Harugumo and the first blood award is really nice for the extra charge and improved incapacitation are pretty good options for this destroyer line.Īny advice would be appreciated and skill builds attached for what ship you use him for would be helpful.Īfter very careful thought and consideration I placed Admiral Yamamoto in my Zao as his “First Blood” activated skill that grants an extra charge to each consumable can be useful by giving Zao an extra HP heal. I have the Japanese cruiser line at Ibuki which he would be useful there for the turret rotation again, plus his bonuses can be activated on this ship in a good game and then on the Zao would have increased effectiveness with the triple turrets. I have two other Japanese lines where I think he could be useful and want to figure out what other people have skilled him out for. I had originally though about putting on my Yamato because of his boosted turret rotation, but I'm hesitant because I already have a 19 point captain and don't want to down grade and lose some tankiness on the ship. Looking for some best practices for where to put my Yamamoto captain that I finally earned through the campaign.
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